Unity Developer Job at FalconSmartIT
Job Title: Unity Developer
Location: Remote
Job Type: Contract
Job Description:
Qualifications
Our ideal candidate will have 3-5 years’ experience in Unity Development technologies, strong programming and coding skills, a keen eye for detail, and the analytical skills to identify potential issues with a design plan
- Strong 3D math skills
- Strong C# object-oriented programming and scripting language skills
- Experience working with game assets (meshes, animations, materials etc).
- Experience profiling and optimizing game and render performance (GPU and CPU)
- Experience working on a physics-based game project, source control systems such as Git in
- a multi developer team environment
- Understanding UX design process and experience working with UX design team and/or development team
- Fundamental understanding in data structure, algorithms, design patterns, and object-oriented programming
- Experienced knowledge of Unity shaders and demonstrable experience with
- Unity's Universal Render Pipeline is required
- Ability to work well within a dynamic, cross-discipline, and iterative team
- environment
- We're looking for someone creative, who takes initiative and can execute at a high level with minimal supervision
- We especially appreciate experience with simulation games
Responsibilities
- Transform design specification into functional assets
- Establish an effective strategy and development pipeline
- Quickly create and iterate on prototypes showcasing new designs and interaction patterns
- Design, build, and maintain efficient, reusable, and reliable code
- Ensure the best performance, quality, and responsiveness of applications and games
- Identify process and application bottlenecks and implement solutions in a timely manner
- Work closely with architects, designers, and engineers to implement Unity-based features and supporting those features through tooling as needed
- Implement user interface screens, transitions, animations, and VFX
- Support content creation pipelines, tool development, and workflow improvements
- Build performant, sustainable, and maintainable technologies and code
- Expected to work in an AGILE environment, sprints, etc
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